During his presentation at the High-Performance Graphics 2009 conference, Tim Sweeney, the CEO and founder of Epic Games, revealed that Gears of War 2 required a $12 million development budget to complete. That is surprisingly low for a high-profile HD game. The project took two years to complete and needed 15 programmers and 12 artists.
Gears of War 2 was released on November 7, 2008 exclusively for the Xbox 360 and sold over 5 million copies worldwide. Needless to say, Gears of War 2 was very profitable for Epic Games.